Wednesday 23 April; 18.30
The Princess Anne Theatre
BAFTA, 195 Piccadilly, London
In Playing Away, the first event in the new Creative Alchemy season at BAFTA, developers from leading UK wireless games companies alongside speakers from Vodaphone and Digital Bridges will consider the range of current mobile games which try to predict the impact of 3G and java-enabled handsets on the next generation of offerings.
All industry forecasts indicate that the mobile gaming market is about to go wild - inspired by GPRS enabled phones, the looming potential of 3G and armies of enthusiastic, tech-hungry consumers. As the gaming industry braces itself for massive expansion some analysts are predicting that the global market for wireless entertainment could reach $17.5bn by 2006, while another research report calculates that there were already 43m regular users of such services worldwide in 2001 and expects this figure will increase to 850m in 2003.
John Abbott, MD of Hailstorm will present a case study on the evolution of their very successful game Trapped! which started of as a wap product and evolved into a full on colour arcade game on TTPCom's platform.
Balbir Blugan, Business Development Manager at Kuju Entertainment, will talk about the development of their wireless game of the BBC's Weakest Link series and consider the issues arising when three different industries: games, telecoms and television are required to work collaboratively to create and produce content suitable for the mobile experience from a TV format.
The panel will be chaired by John Chasey, Managing Director of iomo ltd, a founding Director of TIGA (the Independent Game Developers' Association) and representative on its Mobile SIG, "TIGA Mobile".
Panellists include Tim Harrison, Head of Mobile Games at Vodafone Global Content Services and Paul Maglione, Senior Vice President of Marketing at Digital Bridges.
Produced by Stephen Jeffery-Poulter, Convergence Programme Consultant
Supported by Business Link for London (www.bl4london.com)
BAFTA Members Free
Non-members £20
If you would like to book tickets for this event please email events@bafta.org. Tickets can be paid for by cash or cheque on the door
A ten-day celebration featuring talks, workshops and demonstrations hosted by people who study or work with science, engineering and technology.
14-22 March, 2003
This Thursday's (30 January) Discovery Talk will be given by Dr Chris Evans
in the Dept of Earth Sciences on Downing Street. As usual the talk will
start at 7.00pm, doors will open at 6.30pm. Please assemble as usual in the
Sedgwick Museum.
Digging the Town: Recent excavations in Cambridge and its hinterland
The talk will outline recent fieldwork by the University's Archaeological
Unit. Particularly focusing upon Iron and Roman sites, recent excavations
at West Cambridge, Addenbrooke¹s and Jesus Lane will feature together
these are re-writing the early history of the area.
26 November, 2002 - BAFTA, 195 Piccadilly, London W1J 9LN. (Nearest tubes: Piccadilly Circus, Green Park)
Synthesising Reality
Synthesising reality showcases a rich and varied mix of artistic, commercial and academic projects which have been developed with real time 3d applications and visual simulation software.
This evening event at BAFTA on Tuesday 26th November starts at 6.30pm and is presented by NMK and BAFTA. The Creative Alchemy season is sponsored by Business Link for London.
A wide and eclectic range of virtual reality and real-time 3D projects will be exhibited alongside practical demonstrations of new technologies and software products interspersed with short presentations. This unique event will demonstrate how various types of 3D virtual environment software are increasingly being adapted for use in live performance, PC games, urban planning, industrial and aerospace product design testing and training simulations.
